X-Particles was used on this diamond ring to scatter rocks and to simulate them falling using Cinema 4D fields.
For this project I used X-Particles to emit rain that created droplets when they hit the surface of the car. The droplets were meshed with xpOVDBmesher and were moved by gravity and turbulence.
Flowing milk simulated in X-Particles. Tried out a few different methods to control the milk and settled on Insydiums method of a smoke simulation moving the particles through a flow field using particle advection

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